CREATION OF 3D AVATARS

An accurate and automated creation of 3D Body Avatars from different input data:

  • A set of body measurements, achieving an accurate and realistic representation of the body shape. You can start with a basic user data such as gender, weight, age and height or include additional client’s measurements to improve the accuracy of the 3D Body model.

  • Two photographs obtained with a Smartphone Application (frontal and lateral) are enough to capture the body shape and generate a 3D body reconstruction.

  • Raw 3D scan data, obtaining a single closed surface eliminating noise and redundancies, with the automated reconstruction of missing areas.


ADVANCED TECHNOLOGY TO ANALYZE 3D BODY SHAPE, POSE AND MOTION

  • A set of APIs allows the easy and complete integration of our algorithms to create an accurate and realistic 3D avatar of the body into your platform or business.
  • These models make it possible for developers and businesses to create innovative technologies for different applications as personalized shopping, virtual fitting rooms, health and fitness monitoring or gaming among others

Benefits of the 3D body avatars generated with our technology

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3D ARMONIZED AVATARS

All shapes are able to be compared, measured and integrated into digital and virtual environments, to perfectly fit customers’ bodies, so brands can more accurately understand and use 3D human shape and motion.


  • Common rigged topology and body references
  • Different resolutions of the mesh
  • Posture harmonisation
  • Automated detection of body parts
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DIGITAL MEASUREMENTS

Accurate and automated measurement of linear and circumferential dimensions as characteristic curves on the avatar for applications such as fashion, product design or sizing recommendation.

  • We provide an extensive list of digital measurements from avatars with an accurate and automatic process.
  • Over 100 body dimensions, including ISO8559 and ISO7250 definitions and the possibility to create new measurements
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SKELETON RIGGING

3D models come with a skeleton being possible to change poses or animate with natural motion behavior, which can be used to integrate with different gaming and animation pipelines.

  • IBV provides the technology to integrate automatically a realistic skeleton into avatars
  • It allows posture harmonisation, recalculation of diverse postures or movement generation from kinematics data.